Friday, June 25, 2010

The Flyff Weapons Guide from level 60 to 90

Today I would like to introduce the weapons that are used by players of level 60-90 in the MMOPRG Flyff. The following are the datas I found through internet.

1. Guardian Yoyo
- Level: 60
- Default attack: 207~209
- Bonusses: Attack Speed+10%, Defense+30
It is great about aspd bonus, and will bring you closer to 100% aspd with max Haste on. Compared with any NPC Yoyo, this Yoyo is also much more powerful, and should be used until level 75.

2. Historic Yoyo
- Level: 75
- Default attack: 223~225
- Bonusses: DEX+7, Added Damage of Criticals+28%
Until level 110 in version 9 it is the best grinding yoyo, hands down, no discussion, no PMs. The added critical damage is something you can never have enough of as a YJ, and no higher level weapon outclasses the damage boost gained from the 28% criticals. If you really can, +10 with some +10 elements on it to cause major damage increase. You'll use this for the rest of your YJ life, so don't worry about wasting money on it. It'll all be worth it.

3. Angels Yoyo
- Level: 90
- Default attack: 247~249
- Bonusses: STR+10, DEX+5

In PvP maybe it is good for skill spamming, though you should always use your critical hits in PvP as well, so the 75 Yoyo would still be preferred in my opinion. This is the one you need to +10 if you want to break a HoP record.

I don’t know whether the above datas is useful to you or not, but I just hope you could enjoy it. That’s it.More Flyff onformation can be found here:http://www.mmofuns.com/flyff-f189.html

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