Saturday, October 30, 2010

Experience in Grand Fantasia

First of all, that of equipment, equipment is the most important. Shields, the embrace of a creator, and 8% chance to increase attack power 200 speed MAX, this is the greatest guarantee Shengqi output, necessary. Cruel emperor, 8%, 100% crit chance is necessary. First shield with the creator, the shield of the state for cruel emperor, this need not say casually that Sheng Qi will. Weapons of choice 65 gold with one hand ax, an increase of 50% hit and crit damage to 100%. Cruel emperor out of the state, the ax and then out of state.And We would provide you the cheapest Grand Fantasia Gold with the fastest delivery.
Hack battlefield set of elements of hell is breaking anti-stewed chicken chicken strong justice Light of chicken stewed chicken (that is, attacks that 61 skills) Halo to death, basically what is the 5000 crit blood. Huang Bo is not too important for the Sheng Qi in Grand Fantasia , sword attack is too low if the defense can not be broken, no meaning, not to mention the crit 3 times when no harm. Yellow Wave Knight to take at least beat the Cavaliers to take yellow axes, also played 65 one-handed, but took an ax orange knight. After 66 to 30% of the blood-sucking sword that is necessary, you can switch out the ax into the state after the sword.
Battlefield sets did not say, conditions that can punch Xiang force against the dark stone or stones. (After all, is now the reality is that small element of hell, and that the focus of anti-ice and then only to reduce the high injury and can not ignore the state.) 60 yellow cloak public goods, and the prefix is not the death of many difficulties, death or the persistence of the casual use of that very well. 44 physical 25 force, 25 or 44 physical strength, personal power that prefer 44.
Thanks for your reading! Wish you have a good day! More useful information to help u level up and make money can be found here: http://www.gameim.com/

Thursday, October 28, 2010

The Tips for Assist and Ringmaster in Flyff

Hello,we have collected the Tips for Assist and Ringmaster in Flyff. Hope u like it.

Assists are the supporters of the game and are used for buffing and healing other players. Assists use sticks, shields and knuckles. Sticks are used for buffing and healing, while the combination of shields and knuckles are used for melee fighting.
Buffs are temporary special skills that heighten the build of a player they have been cast on. Not only can they heal, but they are able to resurrect fallen players. When you hit 60 you can choose to become a Ringmaster or a Billposter. Assistants use FP or Focus points for their Attack skills and MP or Mana Points for their Buffing skills.

Fluff Buff!Ringmasters, like Assists, support players with Heal, Resurrection, and an assortment of extra buffs and special skills. Ringmasters basically continue their careers as an Assist and continue to wield sticks. Ringmasters are the most sought out class to partner with and are key to smooth leveling in-game.

Not only are their partners improved with their support, but the Ringmasters benefit from the fast experience for leveling that comes with being partnered. Do not think that Ringmasters can only support, because they can fight as well. They can either go for 1vs1 or AoE and they can be good like other fighters as well.

Thanks for your reading! Wish you have a good day! More useful information to help u level up and make money can be found here: http://www.gameim.com/

Tuesday, October 26, 2010

Darkfall Viability and Progression - A Guide by Angelique Heartrend

This is primarily a guide for new players that want to progress optimally and have fun. This guide is based on my personal opinions which are not facts. The first decision you need to make is which path you want to follow. These paths include "Hybrid" and "Destroyer".

A hybrid character has access to all schools of magic(when learned). This style of character is a jack of all trades. As you progress, you will have more options at your disposal than a destroyer. With this added versatility comes more work. You will have more useful spells at your disposal but each one will require a commitment to level. This requires a lot of time and resources.

If you are the type of person that feels like you need to max our your character to be competitive, Hybrid will be a very long road and you may feel burned out from grinding in hopes of catching up to the vets. However, it is not true that you need a maxed out character to be competitive. It will, however, take months to reach this level, regardless of which style you choose to play.

If you think hybrid is for you. You need a plan to progress. I recommend doing things that you find enjoyable, instead of obsessively grinding whatever you feel is most important on a daily basis. This will keep you from feeling burned out and losing your desire to play the game. Here is what I recommend you work on first.

Witchcraft 75 (For Witches Brew)
100 2 Hander Skill
Acquire all 3 conversion spells from Lesser Magic(health to mana etc)

This is the basic requirements towards becoming competitive. Without these things, you will have a difficult time competing in form of pvp. The next question is this, what do you want to be your main form of ranged damage? Archery is much faster to level that damaging spells. You can rely on archery alone for ranged damage but you can not rely on a single spell. This means you will need to level many damaging spells in time.

If you chose archery, you should farm monsters which drop arrows. As your character becomes more poweful, you can farm harder monsters with better loot. If you live in an area without monsters that drop a good supply of arrows, you will be okay but you will need to make more bank trips and potentially do more trading with other players to keep your arrows stocked.

If you chose magic, you should try to find monsters which drop the regs you need to cast the spells you're trying to raise. You don't need to farm difficult monsters if you don't feel like it. Finding a remote location of monsters such as trolls is still very effective for raising magic.

Because you've chosen magic, you need to know which schools to work on first. All schools have strengths so there is really not a bad choice. Everything will be useful to you in time. However, I believe some schools are superior early on. I recommend raising Spell Chanting until you unlock Arcane. Simply sell the enchanting mats you skin to purchase more reagents. This may take but you will not regret it. Level the Hymns to 50 while in town on your way to 75 Spell Chanting. This will allow you to purchase sacrifice and you will have a solid foundation for team play, whether it be farming or pvp.

When you have Arcane, you you can quickly get hasten spells. This is one of the most important spells in the game and it allows you to grind magic faster. Getting this early will save you a lot of time in the long run. It will also make you competitive faster.

Once you have Witches Brew and Hasten Spells, I believe you should stop grinding arcane until you have some damaging spells leveled. I advise you choose fire as it has the best selection of damaging spells for pvp and some very useful buffs you your allies, as well as a good self buff(Impetus). You should get Fireball, Magma Storm and Inferno. These 3 spells will be a good start for your foundation of damaging magic. I would work hard on these spells until you hit 100 Fire. Buy Intensify and raise it to somewhere between 30 and 50.

Now you need to decide which school to get next. This is very debatable. Personally, I would work on Air at least until you get Stormblast. This is the best spell for escaping in the game. But you will need to level it to at least 50 to get much use out of it. 75 is highly recommended. If you hit 100 Air, you will get access to many important spells. Grinding Earth for Stoneskin is also a very good idea. This spell is extremely valuable in pve and pvp. Water and Necromancy have good spells as well but I feel they are at a lower priority early on. Eventually, you will want to have all schools at 100 and have access to every spell in the game.

I believe rays are very strong and at some point should be leveled. But it seems very possible that they may nerfed in the future so I would would focus on getting all the buffs first and maybe leveling a couple of rays to 50-75.

That concludes my advice on playing Hybrid, now, let's talk about playing Destroyer. The best thing about playing destroyer is you can become viable much quicker as you have less things to grind. The progression is much more simple. You will need maxed archery skills and a high 2 hander mastery. You only have 4 schools of magic at your disposal, Lesser Magic, Greater Magic, Spell Chanting and Witchcraft.

As mentioned earlier, you will need to have all 3 transfers and witches brew. You should also level Heal Self. Here are some other spells you will need to have to be competitive.(Hybrids should get these spells too)

Shrapnel
Begone
Confusion

As you can see, this is a very short list. If you want to further develop your character, here are some spells that are very useful.

Spell Chanting Hymns
Sacrifice
Pestilence
Tonge Rot
Heal Other

Destroyer is not as good solo as it has less manoeverability and survival options such as blinds. It works better with friends although it viable solo if player very well. In group fights, it is much easier to catch someone with their staff out and do devastating amounts of damage. You can still provide good support via heals and buffs, but not as effectively as a hybrid. Instead of spending the bulk of your money on reagents, you will need to spend more on gear and will rely more on gear than hybrids.

One nice aspect of starting out as a destroyer is you can become viable much faster and if you choose to change to hybrid later, you will have a very solid character to improve upon.

That sums up my guide. Of course, there is a plethora of topics I did not discuss in favor of keeping my original post somewhat simple. There is one more tip I would like to share to everyone that hates grinding Witchcraft. You can go into the noob dungeons with a friend and box in a monster to the wall and spam on it relentlessly. With the regs required, you will Witches Brew in no time.

Thanks for reading and have a good time! More useful information to help u level up and make money can be found here: http://www.gameim.com/

Leveling Tips for Crafting in DOMO

Dear players, glad to see you here. i has collect this guide from other website, it is mainly describes crafting leveling guide for DOMO players, I sincerely hope it can help you more or less.
We advise all shams to make herding their main crafting skill. You will need herding mats to make Sham, doc, wiz armor. That's pretty much it for this part of the guide we guess. If you feel it needs anymore info lemme know, i might add recipe locations/mats needed for robe EQ sometime in the future?
Early on it can seem really hard to level sham with only a skill or two. Just push through thos early levels and you should speed up quite a bit once you get 4-5 skills. Once you get your 5th attack you should be cruising through mobs.
Don't fight things that you can't kill with 4 or 5 spells. Anything more is just slow exp. Make sure you're using the right elements. Don't use water on a fire mob unless you have to. If you're fighting, a monkey and you can't kill it with your 4 spells, throw in that Earth spell and see if it finish's it off.
Water - Fire - Metal - Wood - Earth - Water. If you are not a High Agil build this may help you with thous casting timers. When you cast a spell you'll notice that little bar that fills up quite fast. You can actually start the next spell before that timer is even full.
Thanks for your reading! Wish you have a good day! More useful information to help u level up and make money can be found here: http://www.mmofuns.com/

Monday, October 25, 2010

Power levelling guide in Asda Story

Yeah, you all know what it is. And yeah, I myself have been plvled on all my characters. Before everyone goes crying noob like I know they're tempted let me tell you a bit about my experience before hand. I started this game with the intention of finding some new cool people, levelling with a nice big party and learning a new game. I got on and much to my surprise it felt like nobody was around, yet all chat (which I didn't know was until later on) was active as if the community busy as hell. So I decided to tough it out and level on my own questing and whatnot. It was easy enough until around lvl 18 when I needed to go into queen's palace.

When I entered queen's palace I saw a bunch of lvl 13 mobs and I thought to myself oh this'll be a breeze. Yeaaah.. dead. So I realised that maybe I would need a party, maybe someone else my level would need one too and I could form the levelling party I had intended. Alas, nobody was around to party with so I gave in and asked a friend that I knew from another game to plvl me or at least find me someone that would.
So this leads me to my argument. I was sitting in inferion getting plvled on my warrior the other day when I heard someone ask for a party. The people responded no plvling mains are noob go find a party. I laughed to myself about this because there were barely any parties around. They then proceeded to say plvling alt is ok if you levelled your main normally. This was probably the switch that turned the light bulb on for me. I realised then that the community wasn't nearly as big as I thought it was, it was just a bunch of people with a bunch of alts which they got plvled.

Plvling your alt is just as bad if not worse than people having their main characters plvled. It gives new players the impression everyone gets plvled and they want on that ship, as well as deprives those new players that do try to tough it out and do things themselves the opportunity to party with other players, especially players with experience and game knowledge. So I ask of the community what if anything can be done to get the game back to what I hear it used to be, a party play game with loads of fun and teamwork.
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The Guide for Making Money in Archlord

Hello, Today I will introduce you The Guide for Making Money in Archlord. Hope you like it.
We will tell you how to make loads of money. Make sure you have learnt how to ransack, carve from the adventurer, you will need level 10 for this. If you are new we recommend creating an orc character, or you can also travel to golundo, since there are a lot of dark spiders level 1 that are fast to kill its an ideal spot.
Also the lower the levels of the mobs you skill, the more success rate. After you have done some ransacking lets say a stack (99) of tough Cobweb, you start carving until you have 3 stacks of Spider Leg. Once you are got those go to the cook and learn the cooking skill, also how to make broiled spider.
You will need to buy a bunch of potatoes too, but start of selling a few broiled spider and use that money to buy the potatoes. Then you can start making broiled spider, these sell very fast because they give a hp boost and therefore are very useful for grind. Finally you start selling them, broiled spider sells fast for 30k per piece on gaiahon.
This will help you get a lot of money and high cooking skills. After you have done that your skills will have gone up a lot so you will hardly fail. Once your skills have grown a lot you will be able to make broiled dragon and broiled bear. These sell for 100k each on gaiahon! This is a very good way to gain money, it will be slow in the beginning but once your skills have developed well, it will go very fast.
Thanks for reading and have a good time! More useful information to help u level up and make money can be found here: http://www.mmofuns.com/

Age of Conan Defense Enemy Tips

Hello, Today I will introduce you Age of Conan defense enemy tips details. Hope you like it.
1. Perimeter Defense
Depending on where your keep is located you may have as few as one siege module on the outer walls or as many as three. Your goal for defense should be to disable your enemies siege engines at all cost. Even if your attacking group is wiped out.
If they bring down the siege engine then you have achieved a victory if even a small one. You should have small attack groups ready with this general mission in mind. Every minute you hamper the enemy's ability to bring down a structure brings you that much closer to victory.
2. Use your ballista to knockback enemy attackers.
Another method of keep defense are the ballista engines which any of your guild can acquire from the ballista builder located on the top of your keeps tower walls. A ballista will do no damage to the enemy but it does provide area of effect knockback to enemy units within it's blast range. These small engines can be set on the walls and operate much like siege engines in an attack. These work much like casting an area of effect spell.
You will be given a siege targeting module in your inventory to fire your ballista with. You have found it is often best to have any lower level members or lower dps classes such as tanks who can't do a lot from the inside of your defenses to man these and use them to beat back attackers.
Rangers and mages are excellent assets to have during any defense. Rangers can use their long range bow skills to take out enemies from a long distance giving you a very useful method for disposing of pesky units as your rangers rain down death from above along the walls. Mages while not having the range of a good ranger can still drop AoE spells on any cluster of enemies that get to close. Not to mention necromancers can drop their pets down on any nearby siege engines.
Thanks for reading and have a good time! More useful information to help u level up and make money can be found here: http://www.mmofuns.com/

Sunday, October 24, 2010

WoW Guide: Kiting

Playing WoW, kiting is a special technique where you attack your enemy while running and eventually wear them down. Kitting is very useful when soloing elite monsters and other players in PVP because while it takes a long time to accomplish, if done correctly you can take down almost any monster.

The basic strategy of kiting is to attack from maximum distance and shoot as much as possible. When the enemy gets in melee range use a snare ability then run away to maximum range again. Your first shots are critical because this will be the only chance you have to use heavy damage abilities like Aimed Shot. Abilities with cast times are not as efficient in the long run as using autoshoot or instant cast shots. You can buy wow gold to help you playing this game.

After you have opened up use Concussive Shot to give you some extra shooting time. Before the mob reaches you set your freezing trap and run away so it is between you and the mob. When the mob is frozen and you are out of range immediately turn around and shoot it again. If it has taken less than ten seconds for you to get out of range you might want to use a hard hitting attack again like Aimed Shot. In addition, here we provide you the cheapest WoW powerleveling service.

A nice strategy is to set you trap before you pull and wait about twenty five seconds. This will let your traps cooldown expire and you can set another one when it gets near the second time. If you can't set anymore traps or they are resisted wait for the target to get in melee range and then hit them with Wingclip or if possible Counter Attack. This will slow them down and give you a chance to run away.

Thanks for reading and have a good time! More useful information to help u level up and make money can be found here: http://www.mmofuns.com/

Thursday, October 21, 2010

FFXIV SOLO GUIDE: Levels 1 to 25

SOLO GUIDE: Levels 1 to 25
General Tips for ALL Levels:
DO LEVES!!!!! I cannot stress this enough. Leves with gaurdian's aspect are the best way to get quick SP.
Save certain high-drop items and use it to level crafts to 10. This will help keep your physical level up with your rank level. If you aren't in a rush, try to keep your physical level 5 levels above your rank at all times. This will make fights much easier and reduce death. Its worth targeting mobs for shards + items at the start of the game to help boost your physical level up a bit. Consider sheep near the lighthouse east of limsa lominsa for sheepskins and wind shards (allowing you to take leather to 10 easily), or mobs that drop ores near ul'dah, or funguars that drop logs in Gridania.
DO BEHEST! Behest is probably your best alternative to leves for SP. To join behest, talk to a battlewarden which appears at every camp on the hour every hour.
You can solo a behest if you are approximately 5 levels higher than the camp where you are partaking in the behest is. For example, if you are at a camp that has leves recommended for level 20, you can safely solo behest at level 25. You will get pretty decent sp 8 to 10 levels above the camp level when soloing.
If you cannot solo a behest, shout and try to team up with other people. Make sure you have someone label the mobs before you start fighting (do this through the emotions menu), and tell your party what order to fight the group in.
Rank 1 - 8
All Areas: Start off by fighting mobs right outside your city. Do leves every chance you get, and help other people out with theirs. Leves will give you -VERY- good SP. Also do behests at the first camp every chance you get.
Remember to craft a bit in order to boost your physical level above your rank.
Gridania - Camp Brentbranch
To start off, target star marmots and do leves.
At around level 4 or 5, target the funguars and any other mobs you find around Brentbranch.
GO EAST. There are -lots- of mobs there that usually aren't camped. You can even go along the path to the north east section of the forest for lots of mobs, or you can go south along the path, all the way to thanalan fighting star marmots, and then back. Ul'dah - Camp Black Brush
Do leves, behest, and fight the mobs around camp black brush
Limsa Lominsa - Camp Bearded Rock
Do Leves, behest, and fight the mobs around camp bearded rock.
At level 5, look on the map south east of camp bearded rock (east of limsa lominsa). You will see a bay with a lighthouse on the east and west side. Head to the lighthouse on the western side of the bay. Here there are LOTS of sheep. These are easy to take out, give good sp and exp, and give amazing drops (wind shards, sheep skins, etc). They will get you to rank 8, but you can stay till 10 easily.
Rank 8 - 13
Gridania - Camp Emerald Moss
do behest IN GROUPS.
Focus on fighting thistletail marmots. These will get you to level 13. There are LOTS of them in lots of different areas and caves, so explore. These will also get you lots of fire crystals, which are in high demand.
You can also fight the glowing beetle things, and moles, inside of caves.
Rank 13 - 17 or 18
Ul'dah Camp Drybone
do Behest IN GROUPS
Focus on fighting dodo's. They are scattered around the map so find a place where 2 or 3 spawn and have fun grinding on them for hours. You can also fight any other mobs you can handle in-between dodo spawns.

Limsa Lominsa - Camp Skull Valley
do Behest IN GROUPS
Focus on dodos, throw in puks if you see them and can handle them. If you go to the airship docks near the camp, there are a lot of dodo's and also bee swarms that you can fight while waiting for respawns.
Rank 15 - 20
Limsa Lominsa - Camp Bloodshore
Head west through the cave to an enclosed area with lot of moles. Take out the moles. When they do their special move -run-. You will learn how far you need to run to avoid it. These are especially great for those with ranged attacks.
Gridania - 34-50 on map
Sultan Trumpets (moles) in a cave. Good from 15-18 (possibly earlier)
Thanks to: RustyMcDaggers
Gridania
Fight young opo-opos. There are multiple camps for these.
You can try south of camp brentbranch where there is one circle-area with about 7 of these.
Or you can go to camp emerald moss and explore. They tend to populate many of the passages, and there is a really good camp with about 10 of them in a group near the village.
These may be a bit difficult at 15, but are quite easy at 20. It depends on your job and your gear.
Gridania - Camp Tranquil
Fight thistletail marmots + fairy funguars + fullgourd funguars. If you're a meelee job i strongly suggest you level marauder a few levels for trunksplitter as it does quite a lot of damage.
Rank 20 - 25
Gridania - Camp Tranquil
Do behests
Fight opo-opo's, ladybugs, arbor squirrels, and most importntly roselets. Roselets will probably net you the fastest sp. You can throw in thistletail marmots and funguars too if you like.
THIS TAKES TIME, expect one level a day.
Consider partying. Post 20, solo is no longer efficient. Get in a party and fight some crabs for the best sp. Solo if you want to play alone, go afk a lot, or want to farm while exp'ing.
Coerthas - Camp Glory. Via Gridania
Fight squirrels, antelope, wolves (they are east along the path to the eastern village), Hyppocerfs (western path before the bridge). Whatever you can handle. This can take you past 25.
Thanks to: Epedemic Optikz of Mysidia
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Tip about Warrior in Knight

Warrior excels in every statistics you can actually see, but there is a LOT more to pvp than just stats in Knight. There are skills: Game skills and player skills. Rogues have the best game skills, and with the best player skills, you can't KILL it if he doesn't want to die. A warrior will have to fight, they cannot run. They gotta stay there and kill or be killed.
Sword dance still fails, but spike will not, scream fails, leg cut fails, and under magic shield a sin can't be screamed even with a god damn giga axe. You can take pretty much 1000 HP damage++ which can't be prevented once you're out of mana.
Warriors have nothing special. It's all stats, you can't be on your own without scrolls, or a priest. Assassins gets the right to choose whom to fight, BP's own the arena. Mages own the wars. Warrior is just in the back waiting for someone suicidal to come by and face your whole party at once. Which totally renders you useless.
Everytime a warrior liked by most players. Warriors can't combo assassins. BP's can combo on warriors, and with higher damage than the warrior. There is not an equally good Warrior expert beat an equally good expert of any other class. The guys are just showing off, the truth is probably that they got a good priest helping out, but on his own he couldn't do shit against an equally good expert player.
Thanks for reading and have a good time! More useful information to help u level up and make money can be found here: http://www.mmofuns.com/

Lotro Tips of Farming Gold

Hello player, that's cool when you at start in game, however, it's a player's experience about Lotro tips of farming gold that you may haven't know, let me introduce it to you. Hope it helps you more or less. As follows:
Decreased Agility. A Dwarf is stocky in nature that at least, according to Tolkien and AD and D lore. This build gives them a -8 in Agility. You'll feel the difference while fighting at low levels. Your attempts to hit enemies aren't as accurate and critical hits are more difficult to pull off. Decreased Fate. There's more weirdness here in this modifier. Despite the increased Power and Morale regeneration in combat, Dwarven characters' Fate is reduced (-8). Perhaps this penalty is placed to offset the improved regeneration rate this race gets.
The bottom line for Dwarven characters. Take a look at the classes available for Dwarves - Champion, Guardian, Hunter, and Minstrel. Aside from being faithful to Tolkien lore, this also shows that the race is built for combat. However, we can't recommend the Hunter class because you'll be shooting a lot of arrows while putting up with decreased Agility. To play a Dwarf's strengths, play a Guardian or Champion. Dwarven Guardians are even tougher than their Human counterparts. By the way, if you have enough Lotro Gold, then can make your character cool in game.
Elves from the official site - Long ago, the Elves welcomed the "younger" races of Middle-earth and allied with them when the need was great, but centuries of war, betrayal, and hardship have made them fiercely protective of their seclusion. Now, as the Third Age draws to a close and the War of the Ring is at hand, the Elves are once again stirring from their forested realms and hidden valleys, allying with the Free Peoples of Middle-earth against the darkness which grows from both the North and East.
Thanks for reading and have a good time! More useful information to help u level up and make money can be found here: http://www.mmofuns.com/

Wednesday, October 20, 2010

Sram Guide for How to Level in Dofus

Hello,We collect this guide on how to level them inDofus. Hope it can help you more or less.
It seamed to us as someone whom really understands the Sram kind but we do not want to be fouled and we want to train our Sram well. The Strength Sram is a rather popular build, for good reason. It is often considered the most tactical of the classes to play, and a strength build gives you access to nearly all of the Sram's spells.
As well as a large number of different weapons to complement those spells. However, there are drawbacks Srams tend to be more fragile then most other classes, requiring careful thought and planning in combat.
First spells. The three level one spells for the Sram are Tricky Trap, Location, and Deviousness. Putting points into Location will add only area-range. That is nearly useless. Tricky Trap fares little better as a size 0 trap , it is next to impossible to reliably get enemies to trigger it. Luckily, after the effort of forcing an enemy onto a single square, you will be rewarded with terrible damage.
While it will be useful as a beginner Sram to learn how to tactically place traps, it is equally as good for that task at level one as it would be if you wasted points increasing it. If you do put points into Tricky Trap, you will regret it by level twenty-one, if not sooner.
The third level one spell is Deviousness, which is notable as the only ranged earth spell in the Sram arsenal. Unfortunately, it suffers from poor damage, as well as rendering you visible when cast. While ranged Strength Srams are extremely potent, those ranged Srams use bows, not Deviousness. If you put points into any of the starting three spells, you will regret it, and you will regret it soon.
Early leveling (1-40). From level one to at least level twenty, every characteristic point should be spent in strength requirements. you will need to compensate with equipment or scroll it. After that, some Srams become more of strength by boosting agility. Some will choose to remain primarily strength, while scrolling agility to at least 50.
Thanks for reading and have a good time! More useful information to help u level up and make money can be found here: http://www.mmofuns.com/

Tips for strength Sadida leveling in Dofus

Here is the basic tips for the strength Sadida leveling.If you have just started playing Dofus, then this is the portion you should read.
1.Keep Wisdom as high as possible without crippling your character.
2.Keep XP/Minute as high as possible (remember that killing 3 mobs in 10 minutes that give 30.000xp each is better than killing one mob that gives 75.000xp).
3.Keep yourself healed and with high energy. The worst thing you can do when levelling is ghosting / rest - it's just dead time. Keep your energy high so you don't ghost and keep yourself healed so you're not waiting to recover through sitting (or other methods).
4.Kill ALL mobs that you can, if something isn't perfect level cap kill it anyway. Don't waste your time looking for the perfect mob.
5.Move maps, do not stay on one map constantly - the XP penalty will eventually screw you over and heck - if you're wiping the monsters out effectively you're probably wasting time waiting for new spawns.
6.Switch areas, if you don't want to get sick of levelling you are best to switch areas / monsters that you fight often. Not only will this give you a variety in what you're having to fight making the game less boring but it will hopefully also improve your skills with the character.
7.Ignore worthless challenges, if the challenge you are given isn't going to give you a considerable XP gain consider ignoring it. Any extra time spent on challenges is time wasted if the rewards aren't good.
Another thing that's very worthwhile considering when selecting a leveling spot is what the monsters in that spot drop in terms of resources. There are some areas that give decent XP (not the best) but also give very nice drops as well. Remember that the more you level the more likely you are to need new equipment. You can either buy or hunt your equipments - if you're making money while leveling it reduces the need to consign yourself to long hunts to improve the equipment.
In short: the less time you spend hunting gears the more time you can spend leveling.
Thanks for reading and have a good time! More useful information to help u level up and make money can be found here: http://www.mmofuns.com/

Tuesday, October 19, 2010

Warhammer:A very quick 'New to T4' guide

Thought I'd stick this up there given the amount of posts I've seen from people getting to T4 and struggling..
Why me, why now? well, having played the game for a while - mainly focusing on pugging/soloing with my main (kotbs) - I have levelled a new healer up to T4 around 6 months a go - and a SW this week. Both have been reasonably successful in what they do - and I'm really, really enjoying the SW in particular - even though he's only lvl35 and I'm solo-queuing SC's and soloing in the lakes the majority of the time.
What this guide is probably missing is anything that can help mdps...

Soo on to the first and most important thing... Play to your strengths.
Easy to say, but what does it really mean.? First lets take a tank.. You're tough, right? Wrong!!! You ain't born tough any more - you have to work at it. You can do dps right? Seen it in the forums and everything? Wrong!! to have a hope at doing reasonable dps as a tank you need the RR/Gear for it. Fresh into T4, you havn't a chance. So what can you do? Well, lets think about it.. Guard splits dmg by 50% - one of the most powerful abilities in game.. It's 50% on a lvl32 tank. It's also 50% on a RR80 tank.. Challenge - 30% dmg reduction.. same effect whether you're lvl32 or RR80. Crowd Control. Punts/snares/knockbacks etc... Again, a punt is a punt whether it comes from a lvl32 or a RR80. As we said, you're not gonna do any dmg worth spit - but you can build to be tough enough to get by... So you can stay alive long enough to use your CC effectively and guard. So - for a new tank - use tough/wounds/init/armour tali's. Spend renown points on tough/init. Spec for utility/survivability. Use a shield. Learn when and where to use your CC/debuffs (and when not to). Learn who to guard, where to be and where not to be. Don't lead the charge (you're probably not *that* tough) - but support your side.. /assist your mdps so you're debuffing/snaring their targets. Congratulations - you're now a useful lowbie T4 tank.
So how about other classes then? Well, lets look at RDPS... Should you bother with survivability stats? hell no. You could stack wounds+armour up to the eyeballs and still squish in a gcd vs a choppa assist train. Your strength is dmg from a distance. So build your offensive stats - and stay at distance. Your defence is simply to not get caught. Learn to kite - don't be a drain on your healers, just stay alive to use your dps. So what if you do spend loads of time running away screaming like a girl? The opposition mdps are wasting just as much time chasing you :). So if you're not focusing on survivability stats - where's it going? DPS!!! That's what you do - so do it. You're still not gonna kill much on your own - but while /assisting another player, your dps will swing the balance between him escaping and dropping. Spec for dmg + utility.. As per the above on tanks - a 50% heal-debuff is a 50% heal-debuff whether applied by a lvl32 or a rr80..
Healers? Similar to RDPS.. use positioning/distance for your survivability and build to improve your heals... You see a melee train going for you - run for it! If you don't, you die and they then switch to another target. If you run either they chase you and you're then keeping them busy, stopping them from turning on another player - or they may give up and switch targets - which you are there to heal.. Stick and move....

Second thing is Know your Weaknesses
And just as important - accept them. Simple one this. As a ranged toon, know you're gonna squish if you get caught. Also know you're not necessarily gonna get loads of killblows/damage - expect for average at best in the scoreboards and be happy with it... As a tank - don't expect to do dmg or kill anything. Look at your deaths in the charts - if they are in the low half - you're doing good. Also be wary of having a high chance to be crit.. At first glance, you may look reasonably tough - but you may be getting burst down by chain-crits... Also Armour - capped isn't enough - expect to be debuffed by around 1200 and then have half of the rest of it ignored due to WS. Learn what you can and can't live through and run when you need to.

Thanks for ur reading! Hope to help u and have fun! More useful information to help u level up and make money can be found here:www.mmofuns.com/

[Atlantica Guide] Edeline Teach / Navigator Henry Daily Quests

You can start these two quests from Edeline Teach and Navigator Henry, located near Ghost Ship of the Caribbean. They reset every day at the usual time. Navigator Henry resets regardless of how much you completed, Edeline only resets if completed, otherwise you can pick up where you left off.
The minimum level requirement is 102.
Rewards from completed Edeline Teach: Exp 5.2M, Gold 2.5M, Item: Pirate's Manual Box
Rewards from completed Navigator Henry: Exp 5.925M, Gold 2.65M, Item: 5 x Ornate Treasure Maps.
**(I don't include the last step since it requires ND and can't really be done daily)
There's only 4 kill quests in both quests total. (3 + 1 boss). The rest is a lot of running around for treasure hunts, 5 maps in total (3 + 2 optional) and a quest craft (200k WL)
Steps:
Edeline:
1. Punishing Treacherous Pirates: gather 20 Bloody Bandanas from Desperadoes and Wanted Men outside the Bloody Dust Bar. Reward: Exp 750k, Gold 350k
Self-explanatory. They have a really good drop rate so it doesn't take long, a few fights usually does it for me.
2. Request a Clean Deal: kill 15 Mafia Hitmen. These are in Detroit City, on the steps that lead to Assembly Plant. Reward: Exp 750k, Gold 350k.
This quest overlaps with Erique Mas's second quest (30 kills instead of 15), so if you plan on doing both, it's a good idea to do this part at the same time.
3. My Goal: look up Anne Bonny in mercenary. Reward: Exp 125k, Gold: 100k
4. Treasure Map Basics: Use Ornate Treasure Map. Reward: Exp 350k, Gold: 200k.
You don't actually have to find the treasure, the quest completes after you pop the map. So if you don't care about wasting an Ornate and are just interested in finishing quickly, you can skip the treasure hunt. If you don't have an Ornate Map, Navigator Henry gives you several (see below).
5. Forgotten Pirate Captain: [My Specialization] from Navigator Henry. Reward: Exp 125k, Gold: 100k
Edeline gives you a [Muddy Note] that you have to give to Henry (pick up the [My Specialization] quest from the list)
6. Legendary Treasure Maps: William Kidd's Voyage Log. Reward: Exp 850k, Gold 400k
This is a quest craft. You need 3 items: Captain Kidd's Diary Part I, II and III. 200k workload. You get all these from completing 3 of Navigator Henry's quests. It's also a good idea to pre-craft the log. (again, see below for details)
7. The Secret of Gardner's Island: Kill William Kidd's Ghost. Reward: Exp: 2.25M, Gold: 1M, Item: Pirate's Manual Box.
The box is random and it can contain (1~2 books): Blood Vengeance I, Toxic Sword I or Crimson Blade I and II.
Boss fight. You have to go to Gardiner's Island (close to Edeline) and summon William Kidd's Ghost. He's accompanied by 8 Sabretooth Tigers. He can be partied (and it's probably recommended if you're low level) but is not a hard boss at all (easier than the bosses for the other daily: Duran the Scamp and Enrique Mas). His mobs are more of a hassle than he is.
He also sometimes drops 2 boxes (don't remember the exact name to look it up) that give you random items. So far I've gotten Enchant Stones IV and V (x2), Small/Large Diamonds, Ruby/Blue Sapphires (x 10) and some junk.
Navigator Henry:
For this quest, you get to choose which of his steps to do and can do them more or less in no particular order.
1. My Specialization. Reward: Exp 125k, Gold 100k. Give him the Muddy Note you get when you reach Step 5 of Edeline's quest.
2. 3. And 4: All steps are the same: Captain Kidd's Tracks I, II and II respectively. Reward: Exp 750k, Gold 350k each.
You have to follow treasure maps to some quest items and Henry then gives you parts of Captain Kidd's Diary (needed for the quest craft in Edeline step 6)
5 and 6: Again, two steps that are the same: Information on Pirate's Treasure I and II. Reward: Exp 650k, Gold: 200k, Item: 1 Ornate Treasure Map each.
A treasure hunt for each of the quests.
Enrique's maps are like Ornates, the treasures can show up anywhere in the world.

7: Fierce Beast: Kill 15 Sabretooth Tiger. Reward: Exp 750k, Gold 350k, Item: 3x Ornate Treasure Map.
The tigers are located near Silent Detroit. If you have Patrol (or if you're lucky) you can find them 5-6 at a time in a mob so you're done after 3 fights.
8: For this you need to finish Susan's daily quest (in Dallas Lawless District). Reward: 1.5m exp & 750k gold. Personally I skip this step because I find Susan's quest tedious and with small exp reward.
9. 5 x Thick Pirate Code Book that you can only get from Ghost Ship ND. Reward: Exp 850k, Gold 400k. Needless to say, this step will be skipped more often than not. I've never done it, b/c my nation hasn't run GS in aeons.
Some notes: Henry's first quest only appears in the list once you get to Edeline's 5th quest. Similarly, steps 2, 3 and 4 only appear in list after you reach Edeline step 6.
Don't do Henry's treasure hunts one at a time. Once you get to Edeline Step 6, go see Henry. You're gonna have all 5 treasure hunt quests in the list. Activate and then Cancel each of them in turn until you get all the maps. You'll still get the quest items from treasures even if the respective quest isn't active. So you can do all treasure hunts in a row (5 maps total, 25 minutes if you do them all, or 3 maps if you just do the ones required for Edeline) and come back with all the quest items to complete.
As an aside, I also combine Edeline and Henry with Enrique Mas and WB and this is what my typical run looks like:
Pick up Edeline and complete the Bloody Bandanas quest. Pick up Henry's 7th quest (Sabretooth Tiger). Go to Silent Detroit, Kill the Sabretooth Tigers, then Start WB leaving Iron Hand at the end. Right before tagging Iron, go to Enrique Mas, pick up the 1st quest (Mafia Hitmen) which is the same as Edeline. Kill Iron Hand (he has 8 Hitmen in his formation), continue with the rest of Enrique quest (revolver pre-crafted). Go back to Edeline. William Kidd's Voyage Log is pre-crafted from doing the treasure hunts twice the first time around so I can finish Edeline without bothering with Henry. Go to Henry, pick up the 5 treasure hunts and do them all. Craft William Kidd's Voyage Log for the next day.
Thanks for ur reading! Hope to help u and have fun! More useful information to help u level up and make money can be found here:www.mmofuns.com/

Monday, October 18, 2010

Star Wars Galaxies: Amity's Moneymaking guide

Hello, many new players may see people running around with their sparkly +10 golden gear and wonder how they got that, and how you will get that.This is a guide on how you can make some money to make the game a little easier for you.
Now this is a Free 2 play game with a in-game shop where you can spend tp which you have bought with real money.
This is the way the game makes its money, and you’re not supposed to call someone a "tp noob" because they have good gear, you should thank them for doing their part to keep the game running.
However you can also make money by farming monsters which is what this guide is really about.
But obviously you’re not going to make thousands and thousands of gold in a matter of hours by
doing this, noone would buy tp and the game wouldn’t exist that way.
This means that you either spend no money and lots of time, or no time and lots of money.
People can set whatever price they want on their golden 70-80 weapon that they dropped in cwc,
They don’t HAVE to sell to you, so think of that before you go ahead and call them greedy.
They have spent alot of time getting that golden weapon, and they can do with it what they want, you Should be glad they even want to sell it.
Now that we have all that out of the way we can start with the methods of which you are going to make money.
Keep in mind not all of these methods are particular "great" its rather just a way to get some money to get you the gear that you need to be able to survive the game.
Thanks for reading and have a good time! More useful information to help u level up and make money can be found here: http://www.mmofuns.com/

Atlantica Guide: Level 75-80

Here is the information of Level 75-80 in Atlantica. The Sunken Machine Shrine has a nice set of quests. They are fairly simple and straightforward. The only difficult part is with the Machine Beasts. The blue ones can attack all targets for a good amount of damage and a large group of them can be lethal. The best place to farm here is on the second section.
The Machine Fighter type mobs are weak and easy. The only thing to watch out for is that they self destruct. The first floor has Crystal Guards that attack like spears so your middle row will take heavy damage. If your middle row is tough, they aren't bad. The third floor has Machine Arachne. They attack like archers and that is undesirable. They're still weak, but the Machine Fighter types on the second floor are the best overall. They also go down with 1 Judgment Scroll at level 80 and it is very possible to scroll until level 90 there if you wish to do so. The mini boss here is primarily the giant mummy.
Compared to the other ones, it is weaker and not as much trouble. The boss here is the Machine Goddess and it is unlike anything you have faced before. If Tiamat got powered up several times over, you would have the Machine Goddess. You'd better obtain level 80 stuff in the Shogun Castle of Death before returning to face her. Either that or get all your mercenaries the level 80 upgrade. It is possible to skip this dungeon entirely altogether.
Dungeon Mini Boss: Cursed Mummy
The Cursed Mummy is a giant row attacking mummy. Its not different from the other ones and its noticeably weaker as well. The only problem is that it tends to come with Crystal Guards which wreaks havoc on both your first and second rows.
Boss: Machine Goddess
The Machine Goddess is much more difficult than the previous bosses. It can attack an entire column like a gunner and has a powerful area skill as well. If you want to play it safe you'd better keep Resurrection scrolls on hand. If you don't have decent level 70 upgraded gear some mercenaries might go down in 1 attack.
Thanks for reading and have a good time! More useful information to help u level up and make money can be found here: http://www.mmofuns.com/

Learning New Skills in MapleStory

Hello, the following information is New Skills in MapleStory, hope it can help you more or less, and just take a few minutes to have a look.
MapleStory Europe currently boasts over 80 individual skills to choose from, divided into separate categories by character profession. This ensures new Maplers are never overwhelmed by too much choice to begin with, while still allowing plenty of scope for variety. There have access to just three basic skills to help introduce the concept, one offensive, one defensive and one passive. This then increases to a much larger range of skills once players gain some experience and specialize as either Warrior, Bowman, Thief or Magician, and even larger still once they progress to the next level of job specialization.
Some of the skills are passive and designed to improve your offensive or defensive capabilities. Others are more proactive and must be physically activated? to be used. The Magician's energy Bolt skill for instance, unleashes powerful magic bolts every time you tap the keyboard and conveniently, MapleStory lets you map skills to any key of your choosing.
In every case, the effectiveness of your skills is based on how well trained you are in that particular ability. Every time you gain a level in MapleStory you will be awarded a handful of Skill Points to spend on your growing range of skills and abilities. The more points you spend on a skill, the more powerful it becomes simple. There is even a basic skill-tree system, with certain more powerful skills only becoming available once a particular level has been reached in a previous skill.
Whether it is fast and aggressive, we ensured a range of skills that matches each and every player's requirement of an entertaining and playable mmoorpg. More importantly, we constantly adding new skills to the game as we increase the number of jobs available, players can expect another 60 or so skills when the third level of job progression is unveiled in the coming months. And as is always the case with MapleStory, every update, along with the entire game itself is completely free, forever!
Thanks for reading and have a good time! More useful information to help u level up and make money can be found here: http://www.mmofuns.com/

Sunday, October 17, 2010

PvP unbalanced Startrek Online

OK before i start i want to say i have a kling character which i started at the beginning of the game and a fed character which i developed after i got the char to RA.
When it comes to PvP i fly a bop as a sci officer, and an intrepid as a fed sci officer, both have the same sort of skills. now i play mainly pvp with both characters, the kling more or less 95% of the time is on the winning team and very rarely dies and doe a lot of dam as well as applying all the sci buffs, usually i join a team which on the whole behaves no differently than a fed team. My fed character is usually 95% on the losing side the fed teams play no differently than the kling teams i play on, so when klings say feds dont play as a team its nonsense.
The fact is when it comes to PvP the klings have all the advantage, sure the defiant is a tough ship but it can be easily beaten once you tractord it! the BOP which i fly can cloak and run and come back when you happen to have targeted another ship and screw you up, it has 4 universal slots which with its agility and battle cloak make it the best all round ship in the game!
Now you have the Kling carriers which just spam even more dangerous fighters than before ( i flew the one before its upgrade rarely died in it!) and they attack outside the range of the 10k from their mothership!
Now you got 3 fed ships attacking a carrier he lauanches his rapid fire fighters hits photonic fleet and spams his heals, sure we killed him but while 3 out of the 5 fedships were occupied the other 4 klings were capping points and shoewd up after it took us like 2 mins to kill him. O and of course there were 2 more carries and spamed even more fighters i couldn’t see the mother ship through the cloud of fighters! so yer i hit them with scramble sensors just before a bop appeared unnoticed amongst the cloud of foghters!
Here is my point klings will say learn to PvP rubbish if you are that good take 5 klink players put em in fed ships against fed players and i bet the outcome is a lot closer thats if they win which i would question! like i said i play both so i am totally un-bias
The klinks can move thier ships stealthly, there carriers which can't can usaully last untill help arrives! and you dont see them coming Kling sci ships do a lot more dam than fed sci ships.
Cryptic this is not a contest this is a turkey shoot for the klingon empire! if this was real kirk would have been a leg end and not a legend, the klingon empire would be masters of the Universe.
No matter how many new ships the fed get they are no match against bop & carriers not to mention BCwith cloak.
And before all you klings come on and say this is rubbish how many of you have won more in a fed ship than a kling ship? one guy said to me he only flys a bop because they have limited ships, well guess what if they bring more ships for the kdf bops plyers will stay in thier bops! its a no brainer
Thanks for reading and have a good time! More useful information to help u level up and make money can be found here: http://www.mmofuns.com/

Some Insider Tips in MapleStory

Hello,We would like to brings you Tips in Maplestory. If you are interested in this guide, just keep paying attention to our website. Wish you have a good day in this wonder game.

Maple Story Insider Tips if you want to get anywhere in the world of MapleStory Europe, you are going to need show off your skills. It is not enough for a wapler, that is somebody who regularly plays MapleStory, to simply tool themselves up with decent weapons and armour in their quest for fame and fortune. To beat the toughest challenges that regularly face every Mapler you are going to need a broad range of skills and abilities too, and that is where MapleStory's impressive skill system comes into practice.

As with everything else in MapleStory, the emphasis has been to create something simple and user-friendly, so those not familiar with the mmorpg genre can pick things up straight away, yet at the same time, still maintain enough depth so that more experienced gamers are kept entertained throughout. The result is a truly amazing skill system that stands out from every other free-to-play mmorpg currently available.

As players only receive a few Skill Points to distribute every time they level up, you will need to think carefully about how to spend them when it comes to developing your character. Alternatively, you can always try spreading your skill points evenly across a number of different skills. Each method has its own pros and cons, although we find most Maplers tend to concentrate on Mastering each skill in turn. In other words, building each skill up to its maximum possible level before moving on to the next.

While many players have commented to us how much they enjoy MapleStory's easy and approachable skill system, one of the biggest points of feedback we received is from people who put their experience into one particular skill, only to decide they rather be accomplished in a different area instead. That iswhy you will soon be able to buy Skill Point Reset tokens from the game's Cash Shop. These let you transfer points that have already been allocated from one skill to another, giving you even more flexibility over how your character develops.

Thanks for reading and have a good time! More useful information to help u level up and make money can be found here: http://www.mmofuns.com/

The Monster Features and Skills in Maplestory

The information inMaplestory which we get from other site, hope it can help you more or less, just take a few minutes to have a look.
All monsters have a defense rating that is used to counter both the physical and magical attacks. For instance, a "Sentinel" is substantially armored compared to other monsters in its level range. It has a better defense against weapon attacks which then makes it hard for most characters near its level to launch a sufficient attack.
Magicians, on the other hand, are less adept at killing monsters which employ magic defense including "Luster Pixies", who enjoy lesser vulnerability against magical attacks. Other monsters have elemental strengths and weaknesses that make them, more or less, defenseless against certain elemental attacks. A case in point is the "Fire Boar", who is weak against ice-elemental attacks, yet strong against fire-elemental attacks.
Some monsters use certain skills on characters for a particular range attack. These may include: Sealing, which locks the players' skills so that they will be barred from using them. Darkness, decreases accuracy of the players. Weakness, which disables the players' jumping ability which halves the experience points of the players. However, ways of countering these. One is by the use of potions while another is by employing the skills of a priest to dispel these effects.
Some monsters also have skills to increase or improve their own attributes or those of the other monsters' around them. For example, "Stone Golems" and "Lunar Pixies" can increase their weapon defense while airies" can temporarily increase the defense of their fellow monster.
Thanks for reading and have a good time! More useful information to help u level up and make money can be found here: http://www.mmofuns.com/

Thursday, October 14, 2010

How to Improve Your Hitting in Phoenix Dynasty Online

Putting has got to be the most important aspect of the game of golf. Putting on the green at the final stage of the hole can make or break the game. It is all about making a good stroke and controlling the distance the ball goes. First, go to some online stores and buy a set of golf clubs.
When you putt you aren't trying to strike the all you are simply trying to roll with the correct power and distance. When you watch golfers hitting with their taylormade r9 driver, you will probably be surprised to see how much the ball bounces. What you want to achieve is to get the ball rolling as soon as possible after the putter has touched it.
The best way to practice is to go to the putting green and just go to the edge, you don't need to use a hole, it's probably best that you don't have a target to start with. If you are a beginner, you should use the taylormade r9 irons. Use about 6 balls so you don't have to keep fetching it all the time. The ball should ideally be positioned left of centre or closer to your target side foot.
If you want the ball to go further then increase the swing rather than giving it more power. You must always remember that the impact on the ball when putting should always be soft. Then, use your taylormade 09 burner irons. You will probably find that closing your eyes when making the putt in order for you to feel the impact of the ball will make your putt a lot better.
It sounds simple but the best way to make the hit is to be optimistic. A negative attitude will affect your game, positive thinking and concentration will allow you to make putt. And good clubs, such as callaway x hybrid, are especial to your game. It doesn't matter if you're 3 feet away or 60. ishiner
Thanks for reading and have a good time! More useful information to help u level up and make money can be found here: http://www.mmofuns.com/

RuneScape: Strengthened Spirit

You have obtained the money, at first from other people by some way or another kind of diligently creator. We left then with the different feeling. Runescape take the Jagex initial tentative plan about the opportunity equality are all players, nobody uses this kind of superiority.
The big exchange's idea is sincere, but also so is the communism afterward. In reality broke. But this is also a time question. to work these three main renewals on hand including this point: Wilderness eliminates, duel sports arena gambling stake limit, as well as free trade and foreign exchange introduction big loss. How to suit energetic idea's RuneScape this? Each function's player, gains the few work massive Runescape Gold. Do our person of who in remember them in here have the different feeling at this time. Some anxiety only big exchange and eliminates the free trade, and, therefore in world market loss 2.
Suspends that you for the Pkers reward vehicle race businessmen are invited to open companies's response knowing that this is real. this renewal anything has not been essentially a fair environment of competition places gains money ability level each person as far as possible. Some people will possibly say that it will reduce plays the effective information which the game will need; has simplified is a meaning, the beforehand person uses is as a result of specially the open market loss.
Here key is, you knew that this has left behind any information Jagex performance to us is a result, intends or has no intention. Unfair procedure, regardless of being RWTing, macroing, or one of other 5 rules, even if so, profits the wealth which and adopts them in other player gullibleness to make laboriously, each lets you compared to the other player's different benefit, is wrong.
Thanks for reading and have a good time! More useful information to help u level up and make money can be found here: http://www.mmofuns.com/

Leveling Guide in Ragnarok

Hey guys, now here i give you a guide for all the players. The guide explained Tips about Leveling Guide in Ragnarok. I think it will be helpful for you. Hope you will like it. Just have fun in this game!
Most noob ask us where is the best places for new priests to level solo in Ragnarok? And we have been to sphinx with the anubis monsters. Someone don’t like TU and especially after going HP, you'd rather be an ME priest to MVP a little and have a wider range of monsters you could kill.
And some good soloing places are : GH Graveyard which is Evil Druid, Wraith, Ghoul. Watch out for Mimic/Rideword. The monsters that we tell you to watch out cannot be ME-ed. GH Prison which is Zombie Prisoner, Rybio. One of the best ME place, if you have patience, you can reach 99 here, watch out for Hunter Fly!! Injustice should be killed with Holy Light And your cast time should be high enough if you take ME route.
Loli Ruri, Dullahan, Gibbet, Hylozoist, Lude, Quve. This one's the best for your character. Fast Cast is a Definite need, you won't stand A mob without it. Watch out for Bloody Murderer. Nameless Island and Geffen 3 which means Dunno about those place, still enjoying my vacation on Prison & Niff 2.
Then for the party Leveling : Odin's Temple which with a Hunter and SL, kill the Frus and Skogul, Trap them to position them for ME, meet skeggiold? let the SL Esma them to death.Anubis you can Leave this place for TU Priests, you better spend your time on Niff/Prison.
Thanks for reading and have a good time! More useful information to help u level up and make money can be found here: http://www.mmofuns.com/

Wednesday, October 13, 2010

Guide:Perfect World Ceremony

This is a guide for the new PW wedding ceremony. I was lucky enough to be invited to a wedding, and had a good time there. (Thanks Nick & Vosh!)
Before the ceremony starts:
For the wedding-planners, you will need:
* About 6.8 million coins (maybe more? Definitely less than 7 million though) to summon the Jealous Ex-. Each summons costs that amount, and you can summon an Ex- multiple times.
Guests:
* 66,666 coins to purchase flower petals to toss over the bride or groom (if you like).
* 20,000 coins to purchase a guest corsage (I couldn't equip it, and I'm not sure if you actually have to buy one in order to be counted in the scoring)
Everyone:
I suggest doing all this at least 10 minutes before the ceremony!
Grab your wedding invitation and put it in your inventory.
Make sure you have at least 4 open spots in your backpack now, you will need them for items you pick up at the wedding.
Go to the Eldest Matchmaker (523, 656) in Archosaur.
Select "Quest Related", and the first line that says to teleport you to the foyer.
At the foyer:
Now right-click on the invitation in your backpack, and it will teleport you to the chapel.
Here, we accidentally summoned the Jealous Ex- right away. I'm not sure if that was worth it, because it did not seem to count towards our final scores.
So, I advise NOT summoning the Jealous Ex- right away.
Bride & Groom:
Get into a squad together, with the groom having Lead. (Not sure if this is necessary, but apparently the quest Heart with Heart won't end otherwise?)
Talk to the person in the chapel when you first get there, and scroll all the way to the bottom. I believe (I was told), you then have an option to start the ceremony.
Go down to the altar. There is a priest there. Not sure, but I believe one of either the groom or bride must talk to the priest.
The ceremony then starts in 3 minutes. In these 3 minutes, you can prepare for the attack of the jealous ex- if you plan on summoning him:
Buff everyone.
Get into a squad.
During the ceremony, someone should go pay the roughly 6.8 million coins to summon the Ex-.
Party Crashers and the Ex- arrive on the scene, to take the bride away. Everyone should fight. For participating in the defense of the bride, you get Contribution Points. People who obtain at least 100 points get a reward for helping out at the end. You also get Contribution Points for grabbing bouquets that spawn.
According to the message displayed during the wedding, the more everyone contributes, the higher the total Contribution score will be. The bride and groom get different things depending on the final score at the end of the wedding; the tiers are 30k, 60k, and 90k points. You also receive a reward if you obtain at least 100 Contribution Points.
The bouquets will keep spawning in the area just behind the last bench in the chapel until the wedding ends; if there are a lot of people at the wedding, it might be better to summon another Ex- and defeat him while another group harvests the bouquets (there are only a limited number of bouquets that spawn, you should see how many people it takes to harvest them all when they spawn and let them harvest while everyone else fights -- we didn't know we could summon multiple Ex-'s, so we missed out on this). By the way, using Heaven's Wrath does affect people outside of squad in the chapel. More Ex- kills means more Contribution points; if you hit 90k, the bride and groom apparently get something nice.
You can check your contribution points by clicking on the circle at the upper-left of the green text (the text appears after the ceremony starts).
IMPORTANT
The Groom must, apparently, manually end the wedding by talking to the priest again, before the wedding ends on its own (i.e. if it is scheduled to end by 6p, the bride/groom must talk to the priest again BEFORE that in order for everyone to get a reward). At the end of the wedding, everyone is automatically teleported back out to Archosaur, so again it's important to talk to the priest and end the quest before that happens.
Rewards for the guests:
You will get a box with a reward inside. Possible rewards are:
50, 100, or 150 mirage stones
8 hyperstones
5 random pigments
Thanks for reading and have a good time! More useful information to help u level up and make money can be found here: http://www.mmofuns.com/

Dofus : Strategies, Tricks, Combos

Welcome to Thepowerlevel , hope you will enjoy Dofus a whole lot better .
1. Range is necessary to have as a lot of the spells naturally have some decent range but having some is always nice to help with the mid-range combat which xelors are mainly designed around.
2. Depending on how fast you think you can eliminate your foes and the damage they'll inflict once you're in their range, Doing Blinding Protection and/or Counter is often a spell you see first being cast.
3. Devotion right after BP is usually nice since you already should have a decent dodge rate but the BP almost ensures that you won't lost any ap when you cast devotion which is almost like you didn't use anything to get devotion cast.
4. If within a short time you can defeat them or disable them once you're getting closer to them do both BP and Counter to reflect a lot of what they cast to preserve yourself while hurting them.
If you think it's going to last awhile longer you could cast BP and wait 2 turns and then cast Counter to have some form of reflection going on at all times.
5. Unless you can manage to stay at range you'll probably be flighting a lot to move back the required range of 3 to cast spells like slow down, time theft, sandglass, or just to hammer the crap out of the monsters surrounding you.
6. Almost all the spells you'll be using, the ones natural to a xelor allow you a 10% chance to gain an ap after casting the spell.
Things to lvl on:
1. lvl 1-10: just fight incarnam monsters.
2. lvl 10-40: fight dinks. probably the best source of xp.
3. lvl 40-60: I fought piglets and blops. Blops are truly excellent, I fought those even when closing in on 100.
4. lvl 60-100: Started doing more group activity here such as kanigers, big blop mobs, blop dungeon, koalaks , chafers aren't terrible soloing, and that's basically what I lvled on from 60-100.
I think after reaching 100 the pressure is off for the need to lvl and it'll just happen as you're discovering all the new dungeons and monsters that are more accessible for one to do.
Here the quick link : Dofus gold and Dofus powerleveling . click them to enhance yourself ,and you also can sell game gold to us .
Thanks for reading and have a good time! More useful information to help u level up and make money can be found here: http://www.mmofuns.com/

Tuesday, October 12, 2010

Good way to make Dofus kama

Good way to make Dofus kama
I say, become a miner then a lumberjack then a sword smith cuz twiggy sword sell quite often for those going to be bont and also sine rushu is 80% bont it would be a great prof
1. you can be an alch and make recalls and sell them for bout 2kk per 100
2. you can become a mangus and make ppl pay you to mage thier stuff
3. you can become a handyman and make keys n set up a merchant shop and have them sell rapidly (best place to set up merchant will be in front of the dung of the key ut selling)
4. you can buy low and sell high which has been a proven and effective method for all levels but you need money to make Dofus gold in this method .
5. offer leeches (only if you are at a high level) for cash like example: 20kk per level? half b4 half after ? ( another service is Dofus powerleveling )
6. you can buy liviams lvl 1 n raise them to lvl 20 and sell them off (same goes for pets) but this requires a lot of time .
I hope this helps all Dofus players who read it .
Thanks for reading and have a good time! More useful information to help u level up and make money can be found here: http://www.mmofuns.com/

Guide: How to create Earthen Fan esper

remade thread on Beginners Guide because not a lot of people go to the crafting nook.
This is a short little guide to help you make your very own Earthen Fan esper.
In my opinion, making the Earthen Fan is a lot easier than taking the 4 Mystic Stone quest.
Step 1: you need the Fan Soul or Fan Essence Recipe. These can be found from mob drops in Doom Bog and Wildlands, im not sure if they drop on other maps, but that is where i see them drop the most.
Step 2: you need treasure urns, LOTS and LOTS of treasure urns. There are many ways to gather treasure urns, but easiest way is to go to Trading Realm, there is usually always someone selling Treasure Urns in a price range of 3g-10g.
Step 3: using the recipe. Both recipes are almost equal in effect and require different costs, in order to make a Fan Soul medium, you need 2 sets of the Earthen Fan's tome and accessory, which you use the urn at Tonni in Sunstream, and you take the Treasure Urn quest and choose General LvL 75 esper
after making 2 sets, you can make one Fan Soul
the Fan Essence requires 3 sets
im not sure if there is a huge difference in chances between these two, but i have made 2 Earthen Fans now using the Fan Essences
Step 4: Bloodsmelt frenzy
this is where it gets expensive, you NEED to use lvl 75+ espers in order to recieve anything from the bloodsmelt, i have tried hundreds of Trigrams and lvl15 espers and have gotten nothing
so buy lvl 75 espers for 20g each, or 16g each if you are in the alliance that holds Fort Cloudstorm.
Set 2 lvl 75 espers ( can be any espers you choose, it does not change anything) and place the Fan Soul/Essence into the medium slot and BloodSmelt
most of the time, you will just recieve one of the espers back, expect this a LOT
The type of items you can make from doing this:
Earthen Fan
Necklaces with hp or sp healing skill
Faction Rings giving +1 to the first tier skill of the faction of the ring
Random Stat rings, very low boosts to stats but most rings have nice names
(the rings are for low lvls, not very usefull for high lvl players)
you can also recieve Recipes to craft small remedies that vary in Resistance Buffs to sp/hp healing
a very unique item to recieve is a sword that gives +9 to Heavy Blow. Yes i know that isnt very helpful, however, what makes it unique is that Athans can use the sword, but in a fun way.
When an athan equips the sword, the sword does not show up and if you move, you remain still in what ever position you where prior to moving. So if you were meditating, equip sword and move, you will float around in your crystal. if you are being held and drop down, you will float in mid air.
Its a very fun glitch, so if you get this item, have fun with it by giving it to an Athan.
Last Pointers:
DO NOT EVER use your main esper for this, you COULD AND MOST LIKELY WILL LOSE IT!!!!!!!!!!
Expect to fail, you could use 30 Souls/Essences and recieve nothing, but be persistant.
I'm not sure if it helps, but there is a charm you can buy at the Elder of Arcaness for 9 Arcane Bullions and 12 Arcane Coins called "Shera's Schedule", im not sure if it helps, but i had it equiped while making my Earthen Fans.
if you are in the alliance holding fort, take advantage of the Esper Mystic in fort, may increase chance of making fan, not too sure on this, but anything that is luck will help.
Now go off and try your luck in making your very own Earthen Fan esper
Thanks for reading and have a good time! More useful information to help u level up and make money can be found here: http://www.mmofuns.com/

Friday, October 8, 2010

Fiesta Online:Guide for Free Player or how to play without investing real money

Heya, I suppose some of you heard about me. I am one of top free players from epith who earned lot of money and lvled to 96 (atm) without investing single cent, and since lot of players whisper/pm me and ask how to achieve heights I achieved, I decided to make thread so I dont need to repeat same thing over and over.
Money Making.
First of all, you all must remember that without investing real money earning game money pretty hard. But here main tips:
1) I dont really see point and reasons to make lot of money at lvls below 60, but if you interested> you can always farm ore in caves, grind in abyss alot and sell mats, develop stones making and sell elrue/lix/xirs, because even tier 1 easy to sell and required mats can be found in abyss.
Update: I was asked to add low lvl guide also so here few tips:
Till lvl 60 earning money on potions or scrolls bad idea imho, because kqs not giving required mats, and if you buying them, you income stays minimal. What I suggest> make stones for enchancing.
Seriously. 1 hour in low lvl abyss with good party gives enough mats to make around 5 stacks of xirs t1(counting you have good party), and 1 stack worth 100-120s (at least on epith). So you can earn 500s hour, for low lvls its pretty decent money, and if you will develop stones making to t3...
Stack of t3 xirs gives 500s. 1 hour in abyss gives mats to make 2 stacks, so 1 gold per hour.
2) After lvl 60, once you getting access to spider kq that gives you materials for potions and scrolls, you can finally start developing skills for pots/scrolls makings. Even if you will just make t1 from materials nina in elderine selling, you will need just 2golds to get enough mats and raise to tier3.
Just remember, to make tier 3 items you will need decomp skill, so its good idea to make alt char only for decomp purposes. Developing decomp easy, just pick comp/decomp skills for alt, and farm ore non stop, making middle quality from low quality and decomping back.
3) lvl 75+. After you pass 75, your income will increase greatly and there few reasons. First of all, 70 kq gives more materials then spider, so you can produce more scrolls and potions. Also, you can start farming ramsear and dangerous stools in uruga (and in ancient elven woods after lvl 80). If your lvl enough high, monsters wont attack you, and you would be able to concentrate on farming materials.
You can use them for yourself (ramsear decomped into violet for potions, and dangerous stools decomped into common stools, for scrolls), or you can sell them in raw form.
Good areas> zone between Lands Of Trials and bridge to ancient woods, in AEW> blue clover trumpies area and heart trumpies, you can just run/ride back froth from them and farm stools/herbs.
If somebody needs more correct coordinates, please inform me.
I usually wait till I get like 20 stacks of each, and then sell dang stools for 130s stack, and ramsear for 100s stack, so I am getting 2.6g for dang stools and 2g for ramsear.
Sometimes it takes time to find buyer, just dont sell all to purchase vendors for lower price. Trust me, there people who will rather buy large amount for slightly higher price then vendors offer then waste time opening vendor and waiting till they get enough.
For other servers prices may be slightly different, prices that I posted correct for epith, so do investigation before starting selling.
Also> this is important! I recommend mastering instant farming technique. In case somebody not aware how it works, I will explain. When you click on herb or shroom, bar appears with orange stripe and running line. You must click when line nearly at orange stripe, then you will do whats called "instant farming", line will stop and you will get drops.
This takes lot of practice and even though I mastered this to some extent and enjoy beating players with king touch on them, I still sometimes fail at clicking. Max success rate that I was able to achieve is 75-80%, thats without concentrating, farming in relaxed state. If I am really trying, I can achieve 85-90%.
4) Even though farming stools/herbs/doing kq/selling scrolls/pots gives income, its pretty slow. I spend around 2 hours day purely farming and earn 5-7golds per week. Thats good, but for 95+ lvls not enough (I was able to buy hellgait+10 using just money I earned from farming mats though).
So here another advise to money making> get into pvp kq often, try to get 3rd place, and then use war rants you will obtain as prize for farming either bosses OR elite monsters.
Yes, you heard correct. Bosses drop blue armor (and rarely blue jewelry), that can be sold for nice money (getting good stated drop is hard, so dont think you will earn alot), and elite monsters drop blue jewelry that also worth some money even if stats bad. Good thing about elite mobs> you can kill them fast and find good areas where they spawn in large amount. Bad thing> drop rate of blue jewelry way lower then drop rate of blue armor, so dont expect to get alot even if you using war rant.
I can call few elite mobs that can be farmed for blue jewelry and spawn in large amount. Big greenkies (aew), Guardian Masters (BR), Gold Knights (FM), Black shadows (TOS).
I made around 50-70 golds by grinding on gold knights for 4 monthes (by selling blue drops), so it may be actually better way to make money. Still requires lot of work, I grinded like 3 hours days on them to earn so much.
UPDATE: As for my 9x+/1xx+ readers, I advise trying grinding in Tears Marshes. Yeah, exp not as good as in, lets say, TOS, but you get way more interesting drops and more mats, for example, I solo tank whole room and get around 800s hour (1-2%). Add fact that you can also farm boss while killing mobs, and you will get pretty nice income location, beside, Laplans drop 100 shields for clerics, I got 2 really nice lately^^
Update: Farming blue sets.
Bosses/dungeons that worth time are: ZK, Graveyard of Dead, GGK, Concealed Peak, GOC, Lands Of trials, GM, Guardian Holy Shrine.
You may ask why just these bosses worth farming. Explaining. Each of them drops blues for 2 lvls, ZK>35/20, GGK>35/55, GOC>55/75, GM>75/95.
Other bosses drop 1 lvl blues, so if you farming for money making purposes, better pick those bosses. If you need some exact blue set, pick others, If needed, I will explain in details who drops what (cause I farmed all bosses starting from marlone, with my friend cleric).
Leveling guide.
1) Cleric. In my opinion its easy to lvl class because it doesnt require such heavy investment like mages, for example.
Only thing you must remember> cleric support and party addicted class. Please dont make str builds clerics and try to solo, its waste of time. Cleric can easily get party, doesnt need to tank or deal dmg, just keep tank alive and make pulls if required. At low lvls just do quests and grind in abyss/high lvl areas, after lvl 65 you can go to such areas as Swamp Of Down or flame mine, get party and grind grind grind.
Thats almost all tips for cleric I can recommend, develop your survival abilities and healing abilities, and you should be ok even if tank will lose aggro. Combine regen, heal and invicibility, and your grinding should be successful^^
2) Archer. Again dont see point describing low lvls, so lets start from 65. Archer one of easiest to lvl classes if you will learn how to kite and stay alive. At lvl 6x you already can start making money, so get yourself 55 blue set+9, this will help you alot. Areas for grinding same as for cleric and for other classes as well, so I won’t mention them anymore.
Archer considered to be solo class, but best performance can be achieved if kiting archer has cleric on follow who spam heals and picks drops. Also dont be greedy and carry lot of potions and scrolls with you, even if you have +9 set, archer still can die, without extender class have pretty low hp, and without teva dying at high lvls can be painfull.
3) Mages. Party class. Even full+9 armored mage pretty squishy and cant tank many mobs without cleric or fighter who will keep aggro. Low hp and ability to steal aggro fast thanks to aoes, makes mages really sc addicted, playing this class without extenders and teva can be pretty problematic. Fighter+mage can do best grinding, because cleric+mage not as effective due to inabilty of cleric to keep aggro as well as fighter can.
4) Fighters. I am fighter myself, DD, so I will provide slightly more info here then for other classes.
First of all, DD fighter soloer, tank fighter (shield user) party goer.
For tank fighter its easy, get +9 gears, get decent tank build, get scrolls and potions, and go find party, real tank fighter very hard to bring down, just learn how to keep aggro, and any party will gladly take you.
DD fighter> cant provide such tanking as tank fighter can, but has highest dmg outcome to single target. This means you should pick either really easy to kill monsters (mage monsters for example), either elite ones that give high exp (list of elite monsters and areas look above in Money Making guide). For lvls 75-96 gold knights in flame mine provide best exp counting that you have +10 weapon and +9 armor. Just dont try to tank whole room solo, take 2-3 at time, and you'll be ok.
I grinded 91-96 mainly on gold knights, and I dont think there better spot to solo grind. After 96 its nice idea to move to TOS and grind on rhinoce hunters, just keep in mind that you will need good weapon for them, preferably hg.
UPDATE: I confirmed that full 95+9 Gladiator can solo in TOS boss room (even w/o buff). Exp pretty good, 80k per kill, 130k per boss, but you will need scrolls and preferably potions as well. Since Black Shadows drop 95 blue jewelry as well, they worth spending time on, but I'd say wait till higher lvls, like 105+.
Thanks for reading and have a good time! More useful information to help u level up and make money can be found here: http://www.mmofuns.com/

Thursday, October 7, 2010

Flying Guide in DOMO

in the making Here is detailed flying guide , made by my friend ( Draconus) and me. Feel free to add and correct things

The gift of flight.
Flying in DOMO isn't that complicated. The first mention of flight is once you get your first job from the Career Advisor(Eversun Dojo 160:170). He puts it into your 'Journal' (Ctrl + C). The required level for flying is level 15. So you MUST attain this AND complete the quest requirements to be able to fly. All that being said, Let's get you all flying.

Once you have reached level 15, and are eager to start flying. It is simple. Make your way out of Eversun North exit. And proceed towards Swan Lake Basin (northern area). This is where the big bad 'Flying Frog King' is located. He is pretty far back in there, So if you haven't found him keep going there is usually a crowd gathered ready for party members. (Open your map and spot the Flying Frog King location)

This image has been resized. Click to view the full Size Image.
After completing the Frog King mission , you will recieve the 'Flying Frog Powder'. Once you have this make your way back to Eversun. (Via Return Portal Penny or walking your way back). Once you make it back into town , make your way towards the 'Planetarium'. You're looking for an NPC by the name of 'Randy Charleston' (235: 215). Once you hand over the flying powder he will explain how to fly.

How to Fly:
Once he has explained how to fly. Click the Skills button on the menu or hotkey 'Ctrl + X'. Go to the 'Everyday Skills' tab. On this tab you will see an Icon for flying. Click that button. Which will open another set of windows. One Window is the 'Flying tools'. The other is where you put the weapon to begin flight, To put a weapon in this window, simply double click or drag the 'Training Flying-Sword' into the open slot. Now you click the 'Flying' Button, and viola - you're flying.
This image has been resized. Click to view the full Size Image.

How to Land:
There is only one way to land in DOMO and it's only in 'Landing Zones'. you can tell where landing zone is in the distance, because there is a large pillar of light with arrows pointing down. Having a higher 'Visibility' will help you identify these areas

*tip*
For those of you who don't have the luxury of really high visibility, the landing zones are indicated by Green V's This image has been resized. Click to view the full Size Image.on the map. Easy to locate on the Large map View (Ctrl + M) or the compass Icon on the menu bottom right corner.

Once you have arrived at the landing zone, above the Chat window an icon will appear. This image has been resized. Click to view the full Size Image.
Click the icon and you will descend and dismount your sword.
You will also automaticly descend when enter another map .

Thanks for reading and have a good time! More useful information to help u level up and make money can be found here: http://www.mmofuns.com/

Wednesday, October 6, 2010

Allods guide:How to have fun in Holy lands without being 42!

Greeting fellow Allods players,
I am Sarnatha, a 25 Heretic from Teness server. Most of the times getting through Holy Lands is a kick in the tuckus. Here are some basic rules to help get through the Holy Lands and still have fun
Cardio ! If you see someone that may kick your butt from one end of the map to the next, try to out run it and pray your internet provider doesn't lag. Laggers are always the first ones to be ganked and there is nothing you can really do to help the poor kid still on a 56k modem.
Don't be a hero. 10 vs you will not work out in your favor. You might get one of the stragglers but once they call for help you are most likely going to be the next slab of meat on the BBQ.
Be wary of afk spots. Gankers, hunting parties, or even the random guy that is 2 level lower then you always have homing beacons to afk players. Try to hold that bathroom break until you deflag or even go back to your main capital until your "business" is done.
Rule #4: My enemy's enemy is my friend. That annoying guy that spams in zone chat may in fact be a better PvPer then you or even slightly higher level then you. Swallow your pride and help the guy out and he may in fact come and bail you out at well. If he doesn't you know not to help out the next time Mr. Troll is getting run down by half the opposite faction.
The buddy system. Now group leveling in this game has some draw back, when I say some I mean a huge cut in XP, but it doesn't hurt to level with someone you know. When pairing up you get a second pair of eyes to spot the opposite faction. Also it a small shield that you may not engage.
Pick your battles! This one is important! You don't always have to pick a fight with everyone you see. Especially this person may have 10 42s hiding around the hill about to tear you a new one. Personally I have quested in the same area as the opposite faction without any harm come to either of us.
Its a game! If holy lands seem like its crawling with gankers and mass hysteria take a break. The game will be here when you come back. Go grab a soda and watch some TV and relax. Getting stressed out over a MMO isn't healthy.
I hope these simple rules can help you get through Zomb---- Holy lands!
Thanks for your reading. And hope you like it. More useful information to help u level up and make money can be found here:www.mmofuns.com/