Monday, September 20, 2010

Guide for Worse PvPs in SRO

Maybe you have not found these in Silkroad. They are the worse not because they lose, but because they rely on cheap tactics, they rely on keeping the player invincible until opponent is weakened.

First you can see Build and Method: Fire Ice Pach, pure str and wearing garms. Cast Fire Wall, use 50% or higher snow whenever opponent has bless or snow or skins or screens active. Use kb spam whenever you take any amount of dmg and keep spamming with a strong bow thrown in every now and then for stun. Only use anti and explosion arrow when stun works, if not, keep kb. If anti and explosion don't kill them, start kb spamming again until stun lands.

Another for Build and Method is Warrior/Cleric, pure str and wearing LA. Switch to cleric rod and just heal until opponent runs out of bless, snow, pots. When opponent's buffs are down, switch to 2h, dd, if opponent don't die, go back to cleric asap to spam more heals. You might see variations of this build where they switch to axe to put stun and bleed, than dd, than switch back to healing like a mofo.

Before they left they challenged someone to a pvp match. We think in short one of the guild in our union left due to a fight. Kb spam with 50% snow on until guy ran out of pots and had to go refill. This wasn't a special occasion either, mofo pvped like that all the time. In a perfect silkroad, cleric heal effectiveness would depend on int/str ratios and not solely weapon magical attack.

It's kinda nutty that a str build can spam two heals and be back at 60k hp. As it is now, a warrior with even a little skill is too overpowered for most other builds. We have one and love it, but damn, theres like no risk involved most of the time. It's either pvp until someone double/triple crits, or a rouge hits a prick crit.

Thanks for reading and have a good time! More useful information to help u level up and make money can be found here: http://www.mmofuns.com/

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