Monday, May 24, 2010

Some Tips for Spells in Dofus

Today, I would like to give some tips for players of Dofus to pay attention to some skills they may come across in lower levels.

Bramble (Level 1): This is the main attack, and it is very convenient for you to get it at level 1. When you reached level 5, do not level any other spell. This skill requires LoS and hits quite nicely with decent range.

Earthquake (Level 1): I could only say thatthis spell is worthless. This skill is used only when you have 2AP left, and your enemy has less than 8hp. You cast this, and everyone on the map loses a very small chunk of hp at the start of their turn.

The Maddoll (Level 1): This one is controversial. It works in the lower levels, but usually keeping it at level 1 is enough. Basically what you got is a doll with no HP or IQ that toddles around either casting a really crappy unbewitchment, -1 AP, or -1 MP on an enemy. Level 3 takes 2 ap/mp off, level 5 takes 3. You will regret leveling this early, though, because much better spells are on the way.

Paralyzing Poison (Level 3): Another worthless spell. Just do not touch it.

Tear (Level 6): The damage caused by this spell is awesome, and you may think that it is not too late to switch to an Enudida. This spell is too bad. Use it at level one for as long as it does more damage than Bramble, but as soon as Bramble gets better, never touch it again.

The Block (Level 9): So here is a doll that wobbles toward your enemy, and has crazy high AGI to stop them from winning the dodge roll. Just stands in front of your enemy so he can not hit you. The only time you will use it is in low levels, while praying that the enemy attacks it instead of you so that you can run away.

So, the above spells are only recommended to be used in lower class. When you levels up, stop using it right now.

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