Monday, May 3, 2010

Classes in Luna Online

When we refer to a online game, we may think of many games about combat such as WoW. But I think women players are tend to some cute cartoon games. Luna Online is one of them. Luna Online tells about a story happened between elves and humans. They're 2 different species of people that are pretty much only differentiated by pointed ears at this point.

There are only three classes in this game, and they are: Fighter, Mage and Rogue.

Fighters are your standard tanks. They can deal heavy damage or take heavy damage depending on your route. Skills are also further divided into 1 handed or 2 handed. Later on its possible to choose between dual wielding or sword and shield as well. They only need 2 stats. Strength and Vitality.

Mages can be either support or attack. Its very helpful to be hybrid early on as well so you can defend yourself if necessary. Once you're past your 3rd class, it’s best to stick to just a single type otherwise you will have big holes in your skill tree.

Rogues are what you expect them to be. They're fast and cause status effects. They also use bows for long range. Unlike the other classes, There is a greater penalty for switching around with rogues. Bow and dagger skills almost never provide benefits to each other. They have high stun rates as well and are a very attack oriented class, but fighters are still better overall in terms of pure damage.

It seems that the classes are so limited. But in fact, it is reverse. Players has a toatal of fifty-two classes that branch out from the three base classes to select during character creation. Players are free to design hybrid characters. For example, a Mage who picks Priest at level twenty can still become a Warlock at seventy-five, and retain all skills trained as a priest. Another interesting feature offered in Luna Online is player-owned Farms. Farms can only be purchased and operated by Families.

From the above, we can see this game is quite in a casual style and would bring players another unique experience.

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